Hi Gil, I am having a problem with Limited Real Time Battles. I have a Real Time Limited Battle Area behind an old barn x 16 y 6 z 20, and a Real Time Spawner area x1 y 1 z1 in the middle of the RT Battle Area with Box Colliders and triggers ticked on both Colliders.
The Real Time Spawner has it’s Trigger Enter turned on, when in the Unity Editor my Combatant appears in the allotted Battle Area when my Player touches the Spawn box Collider.
The problem happens when I close Unity or make a Build, after starting Unity and entering the Spawn Box Collider my Combatant appears a kilometre away in different positions every time when he should appear within the small Battle Area.
I have tried every possibility to no avail, help would be appreciated.