<blockquote>Catacomber said: Are you considering doing an Inventory Pro bridge for ORK by the way? I see there was some discussion in this thread about that and it has some things that are kinda nice. An alternative is for me to make a feature request for a few things I see there that are useful or consider a group buy request to Gil if he'd consider doing a bridge or implementing some features. And if you do that bridge, can we access all of what Inventory Pro does in ORK? ORK offers me greater value in making an RPG game than using any pieces of things I can find in the asset store--including Inventory Pro and a few other things but Inventory Pro does have some nice features it would be good to have, somehow. : ) I particularly like the ability to drag and drop an inventory item onto a picture of the player and it gets equipped.Maybe I can do that already in ORK? Not sure. : ) ORK does a lot of what Inventory Pro does very well but I do like that one feature.</blockquote>
Yep, I've planed for that. :)
But I've to stick with my first plan is making asset that me and my teammate used in my real working first.
Because my vacation time is limit and I need to support all people problem and update faster as I can after ORK was updated.
If I use it in real work I'll solve many people problem together with my problem too.
But I'll learn any asset that you guys request too and find the way to use it in my project with my teammate suggestion .
If they think it should work then I'll deal with that and look like they're interested about inventory pro too. Maybe I've make the bridge or maybe I'm making the new plugin that more feature that working well with ORK Framework.
I'm so happy my first asset are getting the receipt as well.
Before go to next step I need to make sure people are happy with the way I supporting them. I've to learned a lot :)