Hi guys, I'm back with another question! So recently I've been trying to implement saving and loading into my game, based upon this tutorial. Now all is good - I've set up a save point, I can save and load from it - except for one problem: item collectors do not persist after loading a game.
I'd like it so that the player collects an item, and that item remains collected after loading. Here's a list of my save game settings, although I believe that everything is in order:

I have also inspected the XML file that is generated as the save file, and it appears that the data is being saved, so I'm not sure what I'm missing.
Could anyone confirm that this is working in their game? If so, could you suggest some settings I might have missed?