I think I'm having a brain fart since I'm completely sure that I've found the solution to this before; but didn't find anything in a cursory glance at my own schematics and the forum.
How do I change the Alpha opacity of a Unity Sprite via the Fade Object or node? The default doesn't work; so it there perhaps a different property I need to set it to?
Edit: Nevermind; it's actually an entirely different Script I'm looking to alter the color on, NOT a Sprite Renderer! I'll have to investigate the code...