So I've started playing with the real time combat stuff which is pretty cool.
Everything seemed to be working OK until I added multiple enemies. I have my attack mapped to a key press, whenever I press it the player swings their sword fine.
The problem comes after I kill an enemy, once I have killed one enemy I get weird delays on my attacks. If I press the attack button the player won't do anything and then after wandering about for a bit will suddenly perform an attack.
The whole scene is set up for real time combat so it shouldn't be an issue with leaving the area but that's what it feels like is happening.
Any ideas?
Cheers