I use random battles zone & separate battle arena (i.e. "battle" script) at another place of game scene. (I try to migrate from ORK 1 to ORK2). So, after I setup turn-based battle start event, everything seems ok for now, except one thing... My main character after moving to battle arena falls down infinitely (because battle arena has no bottom, it's just a background (2d battle). Other characters (that's spawn only in battle, not in field) spawn correct, enemies also spawn in correct way.
So, how to disable gravity on main character after moving to battle? I don't use rigidbody, just a button player controller. Do I need to use some hacks like invisible floor or special script to disable gravity or I just miss ORK2 setting somewhere?
I don't have such problem in ORK1.