Hi! This is something I wanna develop but have no idea how to execute it. I'll try to explain it in a simple way.
Basically, it's something like a system to give presents to npc. I have a menu screen listing only present item type. Basically along the game you'll get a lot of those items. When you talk to npc, you can choose to give them presents. When the player chooses the option (give present), the present menu screen will be called, and player can pick one of the present and give it to the npc. Then there will be an algorithm check, and different dialogue and stuff will happen depending on whether the npc likes the present or not.
Currently I have the menu screen with present item type done, and numerous present in normal item type. However I have no idea how to create the 'give present' scenario and also the algorithm check. Any tips?
Thanks in advance!