I am applying changes in the User changes settings, as I want to apply poison to the attacker, in case he is attacking a target that has poison skin.
Like I said, all works fine, when I remove the condition/requirement as can be seen in the screenshot attached.
It even works fine, when I change the condition to something like this:

So the only problem is with this condition, but I don't get it why.

Target has the poison skin active (Status effects > Poison skin), as you can see in the screenshot:

When I uncheck Is applied it works every time (no matter if the target has the Poison skin active or not). So to me, it seems like this condition is not checking what I want it to check. It is not checking active status effect of the target, because if it was, then it would see, that it has Poison skin active.
EDIT: See this screenshot, the player has the Poison skin status effect active, it's even written in logs, but Serpent warrior, using Attack1 ability (with User change with the abovementioned condition) doesn't damage her back as it should.

This is the full setup of the User Change of the Attack1 ability.
