Hello and good afternoon :) Sorry to be back so soon with another thread but I couldn't find documentation or help anywhere.
So, I've cracked the code of how to put a custom GUI in Makinom and by consequence, ORK. ^^ Added the New Unity UI option, messed around with Schematics so I know where to go and what to modify, even got around to learning how to do prefabs with another tool I was experimenting with.
Now, though, here's the question: what rules are necessary for a Makinom/ORK Gui Box?
In the other tools I used, prefabs needed specific elements named a specific way so that the software knows where to display portraits/speaker name/text/etc... What are those guiedlines for making a GUI Box for Ma/Ork? I tried looking in the documentation but all I found is this, which doesn't really help.
