SK1 I want to switch the ButtonControlMoveType to CharacterController when the ship is set as a player and the ship rises to a certain height.
gamingislove Use the following: field name: settings.moveType field type: Enum enum name: ButtonControlMoveType int/float value: 0 (for character controller, nav mesh agent is 1)
SK1 How do I set the gravity of ButtonPlayerController to 0? How do I change the moveSpeed of ButtonPlayerController?
gamingislove If you want to have a different control setup on a different combatant/game object, you can also add the control component to the game object and set it up as you need it.