Actually that's not quite what I want. The purpose of what I'm asking is to be able to do 2 thing:
-I select my skill 1 for fighter A
-I select my skill 2 for fighter B
everything would be done from the battle menu.
If in the same turn skill 1 and 2 are selected (any fighter) then a new skill is triggered (skill combination) instead of skill 1 and 2 where only fighter B moves.
For the moment I manage to launch the new skill created after the selection of skill 1 and 2 but the two fighters play their turns (the fighter 2 launches the new skill) whereas it will be necessary that only the fighter B moves and launches the skill
The other thing I want to do that is a bit like this is that if two (or more) specific fighters are together in the battle group then they can cast specific cooperation skill where the X fighters move together and at the same time ( but not necessarily in the same place) to perform this skill.
For the moment I have been able to put the functional part in place, the skills are unlocked under the right conditions, launch and produce an effect but only the user moves.
In the idea if the caster launches the skill of cooperation I would like that one or more other predefined fighter (without having to choose in a menu, rather something settled in a schematics) move and realize the combo together.
sorry it's a bit long but that way you will have all the details