I'm really confused where I'm going wrong here. I've followed the tutorial line for line (or it feels like that anyways...), and I've gotten to the point where the Start Menu is supposed to appear after hitting play, but all I get is a collapsed version of the UI Box prefab I made and no text whatsoever (the text UI elements are actually disabled in the hierarchy).
- My scene is called "Start Menu."
- I've set the "Start Menu Scene" to "Start Menu."
- Auto call is on.
- I added the ORK Game Starter to the scene.
- The tutorial says no further set up is needed and that everything should be handled by the "Project Asset."
But when I hit play, I get the collapsed UI Box with Disabled text fields.
I've checked that my "time scale" is 1, verified the spelling of "Start Menu" (ha...), tried toggling the "Call Start Menu" option on the ORK Game Starter, tried different UI Boxes. I've also tried to use the "Completed Tutorial Project," but no matter which version of Unity I use, it's totally bugged and won't start.
I'm hoping someone can give me an idea how to tackle this, I'd love to be able to get passed this part! Thank you! :)
EDIT: All I needed was some sleep. I forgot that I had switched to a new project where I hadn't setup the UI prefabs. It all makes sense now.