During battles, some enemies do not take any action. Please advise on how to resolve this issue.
The battle system is turn-based (multi-turn). After a few turns have passed since the start of the battle, some enemies occasionally end their turn without taking any action.
In the first turn, all enemies take action, but after a few turns, some enemies tend to stop taking action especially those who are far away from the player, although it is unclear what triggers this.
For example, even though there are six enemy turns in the Turn Order, only one or two enemies around the player actually take action, while the turns of other enemies seem to be skipped in an instant regardless of the AI Decision Time setting.
The Battle System settings are as shown in the following image.
https://imgur.com/a/eCtvADs
The AI settings are as follows, MoveAI is not being used.
https://imgur.com/a/Qs7BT33