How can I save the Animation after finish play it (treasure chest Example).
1)- i make Animation for open treasure Chest then keep it open.
2)- i add Event interaction Component, add Game Event than, I set Variable(Bool),add object Variables Component, to treasure Chest object.
3) i make five Duplicate treasure chest.
The result is good:- 1)- Every treasure chest play open Animation separately 2)- Every treasure chest play open Animation one time ( when i come back to the same treasure chest it doesn't repeat open Animation). 3) -Every treasure chest Save... it is open or not in Save Games system
The problem is when i load Save game the Animation is reset (the treasure chest is closed) because the save game system is not save the Animation after finish play it.
Keep a duplicate Pre-opened chest in the same exact spot. Give it the variable condition of the chest having been opened. Give the original chest a variable condition of not being opened. When you reload the scene, the original chest will disappear and the pre-opened chest will be in its place.
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