edited January 2014 in ORK Support
Heya GiL or anybody who might know,

I'm trying to see how to utilize attack indexes for attacks and abilities, but I'm a little lost.
I see the attack index on the Control Maps; but not sure what else to do.

For example, let's say I had a "FlameSword1" ability that is used when attacking with a Fire Sword, when I tap 'X'.

If I wanted to have it so if the player tapped 'X', and then tapped 'X' again within a set time, he would use "FlameSword1" followed by "FlameSword2," where would I go about setting it up?
Post edited by gamingislove on
Tactics RPG Grid Battle System for ORK
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  • I second this
  • You need to add the 2nd attack to the weapon (there's the Add Attack button for that).
    To have the 2nd attack available for a limited time, you need to set the ability's Available Time to something above 0.

    Finally, you need to set up the 'X' key in the control map for each attack (index) once. I think it's best to have the higher index attacks before the lower index attacks, e.g.:
    - key 'X' with attack index 1
    - key 'X' with attack index 0
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  • edited January 2014
    Ah, I had it mostly right, then! Thanks for the clarification. :D
    Post edited by Kirb on
    Tactics RPG Grid Battle System for ORK
    ---------------------------------------
    Personal Twitter: https://twitter.com/AMO_Crate
    I make RFI! https://twitter.com/NootboxGames
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