I'm currently working on a game similar to this
(

)
that has Real Time Weapon Attacks and Sprinting Controlled by a Single Energy Bar.
Also I'm trying to get a similar GUI with a displayed Percent that switches to a Bar when charging a weapon attack (holding the attack button down).
Does ORK have an option for a similar set up GUI?
E.g. two abilities, one adds the sprint effect, one removes it - use two input keys (one for the sprint key being pressed down, one for up) and hook them up to the abilities in the control maps.
Charging attacks by holding down a button is currently not implemented, but could probably be done using the event system.
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