I use OnGUI() method draw a ming map on scene, But HUD or "menu screen" show , the ming map yet show front the UI.
I want get a state to stop draw the texture when HUD or "menu screen" is showing. and redraw texture when UI close.
Or button(image) on HUD support "Render Texture" and material , We can use the button to display camera render result to show mingmap or "play combatant face" on the button.
if(ORK.Menu.AnyMenu)
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