edited March 2015 in ORK Support
Hi,

I am working on Battle Events 1 and using the events movetotarget, attack and return to base.

However when i test my game when the monster attacks, it seems to shoot up the Y axis into the air so the monster and player don't actually move to the target

any idea why this is happening?

Thanks
Post edited by gamingislove on
  • Ok I have it fixed as the skin width was too high? no idea how I did that!

    The problem I now face though is that my enemy will not move back to base...they just stay next to the player
  • Check if you're using the correct settings (i.e. move to user base).
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  • I hate it when I'm stupid :P

    I had move and target the wrong way round so it was trying to move the waypoint and not the player :P - Doh!
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