Hi guyz! ;D
Well, this is a nooby question, I noticed that ORK puts a "Combatant Component" component on the player object. I never noticed this tell just recently because it was causing my mecanim animation to twitch so I turned it off. Now, is this "Combatant Component" component going to blow up my game if I don't turn it back on? I was still able to enter Active Time BS without it on... can someone please tell me what this does and why do I need it on, please... thanks
I don't know how it could cause problems with mecanim animations, it's just a regular component that doesn't do much more than holding some data :)
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