I'm still using Unity 4.6.3 and mono to build my game for testing as there are bugs in 5 and il2cpp.
I switched over to using the ORK Music Player so I could control the volume using the Options screen. Even when I have the music at full volume, it doesn't play.
It plays in the editor but when I build it with Xcode and run it on my device, I hear nothing. Any help would be appreciated.
Seems strange - make sure the audio clips of the music isn't set to be 3D.
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I checked that, thanks. I don't think this is an Ork problem--even without the Music Player there's a problem. Going to google a little and try reinstalling XCode.
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