Looking for some more input from fellow devs.
The story I have concord revolves around the player (hero character that the player generates ) and 3 friends. Right now, the player can generate all 4 characters. I'm wondering if I should limit it to the hero character only.
I have back story developed for each. But, I didn't want to try and write dialog Ala Dragon Age or Baulder's Gate for each since it is just Yael working on the game.
There is a weird bug with my setup (gil can't reproduce and I can't find the provlem) so, I reworked my game a bit for the reason a game over occurs if the hero dies and the rest of the party still lives. Thus, my question. :)
About the bug, which is your battle settings? Turn based? Did you set in the proper battle setting "Defeat on player death option"?
My old entry for Indie Game Making Contest 2015
blindmonkeygames.com/index.html
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