edited June 2015 in ORK Support
Upon opening Unity with my Ork project, hitting Unity play, and then Ork main menu New Game. The button sound plays, the Start HUD vanishes and Ork adds the _NewGameSceneChanger, then freezes. The Start scene skydome background does not fade out.

There are no error messages in the Unity console.

There is no apparent reason for this, as the project was functioning very well when last closed, and the last changes I made were to visual scene objects and not Ork related, and all worked well.

The new game scene changer has the correct scene target and its start type is none, if that helps.
I am unfamiliar with the _NewGameSceneChanger and what is normal there.

A different Ork project I have still works, but my primary Ork project is stuck.

Open to suggestions.

Post edited by Wood on
  • Check your project's time scale - Unity menu: Edit > Project Settings > Time
    It's probably set to 0 and should be set to 1 :)
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  • That's a damned error that happens sometime for some unknown reason and make the dev crash its head for seconds/minutes/hours... :D
  • Thanks GIL and Kaemalux. The time setting was 0. I changed it to 1 and everything works. :-)

    I was going crazy trying to figure what it was that I did wrong with ORK or Unity.
    Whew!
  • So Unity was literally dividing by zero?
  • No, actually multiplying :D
    The time scale is used to change the delta time of each frame - since the delta time is usually used for pretty much everything involving moving and fading, setting it to 0 will stop everything.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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