SO I've been coming across a slight issue, when I try to switch music during an event, it seems to start in the middle of the song, but it seems to only do this if I have previously used the "Store Music" node in a different event. For example, if the player runs over to NPC-X and talks to her, the music starts from the beginning as it should. However, if the player runs to Enemy-Y first, the scene music is stored and the battle music plays. After the battle the scene music is restored. Then the player goes over to NPC-X to say hello, but this time the music starts in the middle of the song, possibly where the Stored Music was saved at. Any idea on how to circumvent this issue>
Edit: Ok, strange bug - will be fixed in the next update :)
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