OK I thought I have a good grasp on the Ork event system already, but apparently not yet. How would you create a realtime (dynamic) blood meter bar, and a related realtime blood hunger system, for your vampire player?
The meter is supposed to go down a notch every 5 minutes, and go up when the player feeds on human blood, through biting or blood packs. Thanks for any advice.
  • Probably best to use a Consumable status value (like HP) for that.
    You can use status effects to decrease it (like poison) and fill it up through using abilities (or items).
    E.g. if your base attack should fill it, you can add that to the user changes of the ability.
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