I am playing mostly with this system now as has most of what I want but having a hard time figuring out how to get character to walk / run.... I wish to use the standard "Left Shift" to initiate the run animation and of course use the space key for jump.
I have everything else working quite nicely.... Using mecanim... Is there something I need to do, or is it a matter of just adding a events to the player. If so, I do not see a node for setting player speed.
Any info gratefully accepted.
Post edited by gamingislove on
Greed is not sustainable without elements of human suffering.
The built-in Button player control (Base/Control > Game Controls can optionally use sprint and jump, where you can use whatever Input Key you want. Set your player combatant's run speed to a low value for walking and the sprint speed to a running speed.
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Yes, just cant find where to set the player velocity. I set a key "LeftShift" for the run... while holding but cant find where to set the speed. I have set speed on the combatant at walk 2 run 4 sprint 8 but not seeing where the speed relates to the input keys.
Have controller set to use the mouse and set the "Use combatant speed". But cant see where to set, speed. Do I add the jump and run to the default control map? I see a speed option there?
Post edited by p4martin on
Greed is not sustainable without elements of human suffering.
Yes, I found the speed settings for Idle walk run sprint... which I have set to 2 4 8 respectively, need to know where I set the keys for this as the default does not have a run or jump key.... where do I set this up... Wondering if using mouse for movement has changed things.
I have set up the input keys "Left Shift" for run, and space for jump, but not seeing where these keys associate to the animation itself.
Do I have to add a control key to the default control map? If so, the settings do offer a speed option under the new input setting, but also asks for action information and movement is not there only action, shortcut or auto attack, which is not movement.
Not a dummy here just not seeing where this can be set. Maybe Ill just use my own controller as this should be pretty straight forward... a good tutorial on the controls would be awesome.
Could someone post some screen shots of the settings for creating the keys and applying them to the Run and Jump animations. It would be muchly appreciated.
Post edited by p4martin on
Greed is not sustainable without elements of human suffering.
Like I said in the first post: Base/Control > Game Settings in the Player Control settings when using Button control type. Enable the Use Sprint setting, select the key and set the sprint factor (e.g. 2 would double the sprint speed).
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Not available for mouse control - the built-in controls are only to get you started, if you need something else, you'll have to use custom controls.
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Set your player combatant's run speed to a low value for walking and the sprint speed to a running speed.
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Have controller set to use the mouse and set the "Use combatant speed". But cant see where to set, speed. Do I add the jump and run to the default control map? I see a speed option there?
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I have set up the input keys "Left Shift" for run, and space for jump, but not seeing where these keys associate to the animation itself.
Do I have to add a control key to the default control map? If so, the settings do offer a speed option under the new input setting, but also asks for action information and movement is not there only action, shortcut or auto attack, which is not movement.
Not a dummy here just not seeing where this can be set. Maybe Ill just use my own controller as this should be pretty straight forward... a good tutorial on the controls would be awesome.
Could someone post some screen shots of the settings for creating the keys and applying them to the Run and Jump animations. It would be muchly appreciated.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!