how can i make step which target a certain enemy? the get value step is for a target with lowest/highest stats but how about to target an enemy which has certain status effect applied?
Use the Check Status step for all kinds of status requirements :)
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The Check Status step can check the already found targets and add new targets to the found targets. Only combatants that match the requirements will be used as targets.
E.g. in your poison example, if there are 2 poisoned enemy combatants and you check enemy combatants for poison status effect, both combatants will be valid targets. If you're using an ability afterwards, it's up to the ability (and the combatant's AI target settings) which of the found targets will be used.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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i thought it was for checking purposes only then if success the target is randomize
E.g. in your poison example, if there are 2 poisoned enemy combatants and you check enemy combatants for poison status effect, both combatants will be valid targets. If you're using an ability afterwards, it's up to the ability (and the combatant's AI target settings) which of the found targets will be used.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!