edited September 2015 in ORK Support
Greetings,

I've been working with Unity's NavMesh and NavMesh agent and have had some good luck. I based my setup on @thrilled's tutorial post, which is great btw :). The problem I'm having is my combatants are moving around but playing their Idle animation and not their Walk animation. Is there another setting I'm missing. It's not a problem if I'm not using the NavMesh Agent.

Thanks!
Post edited by gamingislove on
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