edited September 2015 in ORK Support
while back i had issues with orks click to move system not spawning prefabs all the time and if i was still using it it would also spawn those prefabs on top of things that it should not be spawning on. Today i scripted a new click to move system and used the same prefab that i used in ork during my issue at that time with spawning and in the system i made it spawns with out issue. i figured id let you know that there are a few bugs with the click to move system regarding the prefab spawning system.
Post edited by wtyson on
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