https://youtu.be/EOHm3D6w3_Eabove is a video i created that shows a battle in ork. while following the tutorial, i used mecanim animations instead of some of the animations do not play normally, especially attack
1.on the main characted, instead of attacking he goes idle
2.on the enemy, the run is idle, and the idle is run.
3.after casting or using items, damage breaks the damage animation
4.victory does not play if the enemy is killed by "attack" but works when using magic
I followed the tutorials and did not deviate, especially the mecanim portion, however there is some random issues i need to fix. has anyone seen this happen when using mecanim and is it difficult to fix?
The game tutorials don't cover mecanim, and the mecanim gameplay tutorial is just an example setup (which might not work for everything).
In case of the attack animation not playing, I'd suggest adding a small wait (e.g. 0.1) before playing the attack animation. Playing the attack animation is most likely overruled by the auto move animation (if you're using it).
For the other things, I'd check the parameters you're setting and if they're of type trigger or bool. Also, check the animation's that are used (if the ones that should loop are set to loop and the ones that shouldn't have it disabled).
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heres an old tut i made which will give you the basics you need to make a controller work with ork correctly http://forum.orkframework.com/discussion/933/tutorial-legacy-and-mecanim-set-ups#latest
its a little old but still worth the time to go over since this kind of set up still works fine.
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Chillback Digital | web page | Itch.io page | Youtube Page | Made With Unity Page
Chillback Digital | web page | Itch.io page | Youtube Page | Made With Unity Page