RustedGames said: I had plans to create a tutorial to display Unity Ads using Playmaker, and ORK Playmaker Actions but never got the proper time to do it.
6:- Does anyone know if the playmaker add-on extends saving functions from ORK to playmaker (saving playmaker states as well for example)? that would be the most awesome thing ever. If so, is there limitations? I'm obviously going to purchase this package as well if I buy ORK.
Rogerio said: So if I created a prefab with playmaker and then converted all of those variables to an ORK item with playmaker, then I could potentially have a randomly generated item using rules from playmaker but items from ORK?
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