Hey, been a while.
I've got free time again and I've been working on my game some more. I have encountered a problem with the standard controls in ORK; it seems to not want to animate my character running any more. For some reason I had it working, but I changed prefabs and it ceased function. I have looked through everything and cannot figure out why.
What's happening is that the character stays in his idle animation the whole time.
Here are my settings.
What am I missing?
(Also, anyone know why my character falls through the floor sometimes when it touches another collider??)
Olive Branches ~ in development ~ now with a WEBSITE!!!
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Olive Branches ~ in development ~ now with a WEBSITE!!!
Olive Branches ~ in development ~ now with a WEBSITE!!!
My collision seems only to mess up when two colliders are intersecting. That is annoying but I'll have to be mindful of that.
As for the animation, it seemed to have something to do with the run, walk & sprint thresholds. It kept trying to flick between running and walking I think. I fixed it except now my sprint animation doesn't show.
This is possibly because my "sprint" is actually a walk and is slower than my run. Not sure how to fix this except via some kind of script. Any suggestions?
Olive Branches ~ in development ~ now with a WEBSITE!!!
The auto animation feature is just a helper to handle idle/walk/run/sprint animation playing for you. Depending on what you need it might not work out for you and you should use a custom solution.
When enabling Use Position Change in the combatant's movement settings you get around issues when the movement speed can't be found through character controllers, rigidbody or other means. The rest is up to your speed settings (thresholds help here with stuttering).
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Olive Branches ~ in development ~ now with a WEBSITE!!!
I am using a 3rd person controller I found for free in the Unity Asset store. Took a heck of a lot of tweaking to get it working with my 3 characters and their unique animations, but I managed it all in a day, so hurray!
As for the battle animations, will they all need to have custom scripting too?
Olive Branches ~ in development ~ now with a WEBSITE!!!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Olive Branches ~ in development ~ now with a WEBSITE!!!