Wondering if anyone else is having this issue. I have a Custom Camera following my Player. However when I try and use a Change Camera Position in scene it does not recognize it or it simple does not move the camera to the desired position.
Post edited by gameintern on
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I also want to add, that within NPC convo. the Camera does stop and ork does see the camera. Is those I do lose control of the camera but it does not allow it to change the Position of the camera to change.
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Could be: - your camera isn't the main camera and your events are set up to use the main camera (can be changed in the Event Settings of the event) - your custom control is still somehow influencing it, e.g. with an additional component you didn't add to ORK's custom control settings
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For those situations, you'll either need to unmount the camera from the player (and mount it back to the player afterwards) or use a different camera (disabling the player/main camera to prevent having 2 active cameras in the scene).
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what would be the best way for your suggestion. should i make the the camera a prefab and deactivate then reactivate? or is there something for deactivating a specific name?
Edit: I used activate option step and set up the main camera to deactivate and activate when needed, thank you. (noticed i posted on 2 different posts on the same issue, oops)
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- your camera isn't the main camera and your events are set up to use the main camera (can be changed in the Event Settings of the event)
- your custom control is still somehow influencing it, e.g. with an additional component you didn't add to ORK's custom control settings
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Edit: I used activate option step and set up the main camera to deactivate and activate when needed, thank you. (noticed i posted on 2 different posts on the same issue, oops)
Chillback Digital | web page | Itch.io page | Youtube Page | Made With Unity Page