The next big update for Makinom is nearly done - release probably this Friday.
Like ORK Framework, Makinom will also get a performance boost, especially when running lots of machines at the same time (e.g. starting machines on grid cells).
Other features:
Unity 5.3 Makinom now supports and requires Unity 5.3.
Music Channels The volume of each music channel can now be changed individually.
HUDs: Value Bars The new Display Value setting allows to optionally use a different value to display the bar's current value. In combination with positive/negative change bar settings, you can display the changes to the bar's value with a different image/color.
HUDs: Interaction The new At Interaction Position setting allows displaying interaction HUDs at the position of the interaction's game object.
Menu Settings The Mouse Over Selection option will automatically select/mark choices when the mouse hovers over them.
Schematic Nodes: Show Dialogue The new Queued Notification dialogue type can be used to queue auto-close dialogues. Using different queue keys allows creating multiple queues.
Post edited by gamingislove on
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Ok, update postponed until next week - experimenting with some more performance boosts :)
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Well ... I haven't checked it yet, but there where no changes that would require an update here. But I need to check the plugin anyway (also adding the performance improvement stuff there) :D
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Aaaand here's the new version 1.0.2 of the ORK-Makinom connection plugin - performance improvements and compatibility to the latest versions :)
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In case you're interested in what YOU can do to increase your game's performance (when using Makinom), check out this how-to on performance optimization techniques.
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Oh dang, I hadn't even processed that Makinom had a built-in pooling system, somehow! Will be using that when I can. Will you hopefully be adding Object Pooling to ORK as well, or make it possible for ORK to pull from the Makinom pool via the plugin? Most of my constantly used prefabs are spawned via ORK events.
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EDIT: Quick check before I update, nothing would in 1.4.0 would warrant the release of a new ORK-Makinom plugin, would it?
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But I need to check the plugin anyway (also adding the performance improvement stuff there) :D
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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Personal Twitter: https://twitter.com/AMO_Crate
I make RFI! https://twitter.com/NootboxGames
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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Personal Twitter: https://twitter.com/AMO_Crate
I make RFI! https://twitter.com/NootboxGames