I've done the tutorial for the survival shooter and mapped the movement to an XBox 360 controller.
My question is: How do I get Makinom to adjust my speed based on the sensitivity of the analog stick?
In other words, how can I make him walk when I tilt it slightly and run when pushing it all the way?

  • Ok I figured it out.
    I just needed to set the axis sensitivity to 1 and the dead to 0.5.
  • Usually this would already be handled by the axis from the analog stick coming as a float value between -1 and 1 (0 being no input), e.g. pushing the stick forward half way would be 0.5.
    The Move node used in the tutorial multiplies the axis values with the speed, i.e. how far the analog stick is pushed will automatically influence the movement speed.
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