I set up a console HUD to display damage rolls and such, but I've run into an issue. I have a Stamina status value that serves as a barrier to HP. I have all the settings for ignore 0 damage set and the standard notifications that pop up over the character work great. However in the console when a character is hit it displays -0 HP then on he next line -4 Stamina. I figure this probably has something to do with Stamina serving as a barrier to HP. Is there a way to get the console to not display the unaffected status value?
  • I think console texts don't have an option for this yet, will look into it.
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  • Cool, thanks for looking into it!
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