edited March 2014 in ORK Support
Has anyone managed to integrate this? I've gotten it partially in; a main menu option will activate it's creation gui allowing me to create the random char. Upon entering the initial scene, my character loads fine although ORK will also load my playable char prefab and assign control to it. Hmm...
Perhaps if ORK is told to use the UMA 'blank' prefab, which is then dynamically built upon?
  • Could be a possibility - but you'll need to somehow save the choices the player made to recreate the prefab when loading a game. A good place to hook that in would be in the GameHandler class.

    I'll be looking into UMA integration probably next month.
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