Hello!
I have a problem... I started prototyping a 3D with real time battles, and i must admit i almost used Unity for 2D, so i am completely lost about the setup. It took me 2 days to get animations working in the scene, and the result is not good-looking yet... but i cannot understand how to use the new prefab for melee attacks. I.E. i have a humanoid prefab, i don't need to have any weapon spawned, i would like to simply use its 3D model sword to make damage to the player: how is this possible?
Thanks in advance! ^_^
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Thank you!
EDIT: GiL, did you happen to read my mail? ^^
My old entry for Indie Game Making Contest 2015
And yes, I've read your email, will come back to you later on that matter :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!