I'm actualy on tutorial 21 and I'm with a problem.
The enemy comes to me he atacks and he goes to base, them the player goes to enemy atacks him and he doesnt go to base instead he gives a step in front and next nothing happens ( I can't do nothing, like atack or use an item...).
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Now if i enter in the battle zone far from the center ( if the enemy is a bit far I can't do nothing like atack and other things)
And now the player when he is returning to base he doesn't return to the exactt place that he started the battle he returns a bit to the left where he started the battle
E.g. the player is currently not positioned on his battle spot at battle start - that's done using a battle start event.
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If it's not that, check your battle start event if all the steps have the correct wait settings, also try to increase the wait time of the last wait step before the 2nd camera change.
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http://tinypic.com/r/2a8rhw1/8
Check your battle spots (or where your enemy is placed in the scene).
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But another problem came out, sometimes when the player or the enemy atacks the damage valor doesn't appears, and sometimes it shows a ridiculous amount of damage like 180 or 200, is that normal?
Both the hit chance and critical chance are set up in the ability.
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Sometimes it's like the enemy or the player get hitted they become red for like 1 second (received damage) but the value doesn't appears, i can take a print if you want to see it.
Check the damage notification settings of the status value and the move event you've used in them.
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