That sounded like an awesome easy fix, but what i'm left with for some reason is my character (who had a controller already, floating inside the new controller that ork added. I can see both controllers, and both of their colliders.
I guess a simpler question would be, can I just import a character that already has all of his movements and animations set up, tell ork to make that the player character, and not have to worry about setting up all of the animations and stuff using ork? I previously had him set up but was mainly interested in ork for setting up stats, skills, and quests.