I understand that saving the game does not carry over running events upon loading. Is this a limitation with ORK, or is it something that is actually possible, whether it's in the development pipeline or not?
  • Well ... both - it's a limitation, because it's not implemented :)
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  • edited November 16
    Haha of course. Well, that's what I wanted to know.
    Post edited by Griffin on
  • edited November 16
    Hey, GiL! Has this been made possible yet? I'd still like to be able to save during running dialogue then load the game to continue from the dialogue. Lemme know!
    Post edited by Griffin on
  • No :)
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  • Thanks for the quick response! I await its implementation!
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