Has anyone used these? Are there any tutorials out there about this system? I have no idea how they are to be used.

I did see something in an RPG Maker battle where the player started with an advantage (wasn't sure what it was though). I'm thinking that is what these are for; am I correct?
  • There are no tutorials for them, but they're pretty self explanatory - they're used for stuff like surprise attacks :)

    If enabled, there's a defined chance that the player (or enemy) group has the defined advantage, e.g. forcing the first turn in turn based battles, starting with a full timebar or having boost effects, etc.

    If set up, they're used in all battles, but you can additionaly disable them or override the chances in each Battle component.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.