edited September 2017 in ORK Support
Hi GiL,

I'm trying to implement a very simple item, that gives the wearer 10% status value buff when he gets hit. Basically via Status Effects. I have to do it via Status Effects. Thought that Defence Status Effects does that, but they actually gives status effects to the attacker.

Have I missed something or there isn't a solution to this?
Post edited by Machal on
  • Yep, just the one above : Attack Status Effects.

    "Attack Status Effects: Attack status effects can automatically change status effects on a combatant that is targeted by an ability or item.
    The attack status effects are applied to the target of the ability/item."
  • Yeah but that doesn't solve that either if your combatant is the user and he needs the buff.

    Anyway, I was able to find a solution, so this topic can be closed.
  • How did you solve this problem later?
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