Previously, if my party died, my game over scene would load just fine.
Today (10/22/2017) the game over screen did not load on a party wipe. Tested a few more times with the same results. Has something changed that I need to setup for the game over scene to load?
What happens is I am still at the same spot the battle was taking place. My HUDs (which requires my party to be alive) disappeared.
My setup: I am using the UFPS controller which I have working with ORK just fine. I am using Turn Based battles. I have a mob wandering around the scene which represents the enemy battle group. When I run into the mob, the battle group spawns using a battle object setup. When all party members are dead, the game over scene and logic(default) should run which it used to just fine.
ORK v2.13.2
Unity 2017.1.0f3
Is the battle end event (for defeat) set up and running? Check if the Battle component overrides the default battle end events and doesn't set a defeat event.
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I had been experimenting with something a while back and forgot to revert the changes. My battle object that is used was the issue.
@GIL, thanks for taking the time as always.
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