Hey! It's been a while. I've been doing a lot of work on my game but not much in ORK specifically lately. But just now I've hit upon a roadblock.
I would like to change the runSpeed value of the player controller in one of my scenes.
I accomplished this by using the Change Fields node, however it only works if I have deselected Use Combatant Speed in the Game Controls. But when I do this, the speed sets at 2 in every scene unless I specify otherwise.
Unless I have missed where that value of 2 is set, there doesn't seem to be a way around this. Am I correct? Or can I alter the default value of 2 somewhere?
Alternatively, is there an event node I missed that changes the runSpeed without going into the component?
Thanks!
Olive Branches ~ in development ~ now with a WEBSITE!!!
Olive Branches ~ in development ~ now with a WEBSITE!!!
Olive Branches ~ in development ~ now with a WEBSITE!!!
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