I'm trying to do a webGL build so I can get some people to playtest. However whenever I try I get a few errors.

IL2CPP error for type 'Makinom.Schematics.SchematicLocalStartVariable' in assembly 'J:\UltraRunaway\MagicalShooting\Temp\StagingArea\Data\Managed\Makinom.dll'
Additional information: Build a development build for more information. Cannot get stack type for NetworkDisconnection

Searching for the error brings up this Unity Answers post: https://answers.unity.com/questions/1237711/il2cppbuildil2cppexe-did-not-run-properly.html

I did a search in the forums and found a post from April 2017 where you said you would look into official WebGL support for both Makinom and Ork. I know you're really busy with updating both Ork and Makinom, but I wanted to know if WebGL support is still something you're looking into.
  • I'll look into it.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.