Anyone tried using the Mount Object event with prefabs? I'm trying to get my players to work with a war elephant mounting system.
I noticed that prefabs don't seem to actually spawn and get mounted to the player gameobject. I don't have any issues when specifying actor objects or even waypoints as the object to attach though.
I've tested a variety of setups using various actor objects and they all seem to work using just a very simple event that has a single Mount Object node.
You need to use a Spawn Prefab node to spawn an instance of the prefab before being able to actually use it in the event.
Post edited by gamingislove on
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I was missing that step. I assumed specifying the prefab in the event node handled the spawning.
Thanks for the clarification!