edited June 2018 in ORK Support
I'm running into a problem where I have a fairly complex game object hierarchy, and I need to select the immediate Parent of the Event Object; NOT the topmost Root. Is there a way to do this?

(Going from Root > Child won't work in this instance.)

As an example:

Loot_Prefab_5_Coins
>Coin
>>CoinSprite
>>CoinCollectionEvent
>Coin
>>CoinSprite
>>CoinCollectionEvent
>Coin
>>CoinSprite
>>CoinCollectionEvent
>Coin
>>CoinSprite
>>CoinCollectionEvent
>Coin
>>CoinSprite
>>CoinCollectionEvent

I need >>CoinCollectionEvent to find its Parent >Coin.



Update: I've solved my problem in another way, but would still be interested if there's an easy way to do this.

Post edited by Kirb on
Tactics RPG Grid Battle System for ORK
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  • No, there's currently no way to do that.
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