edited July 2018 in ORK Support
This may be a stupid question, but I am kind of lost.
How can I prevent enemies from leaving real rime battle area?

I used this tutorial:
http://orkframework.com/tutorial/game-tutorial/33-real-time-battles/

When player is exiting real rime battle area, funny things start happening. Enemies can follow him and sometimes they can attack, sometimes not. What is the best way to make them stop at the battle area collider and not follow player any farther? Am I forgetting something?
Post edited by Arc_anzu on
  • You can use Move AI Area components for this.
    E.g. add one to your real time battle area and allow move AI only within it.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.