edited April 2014 in ORK Support
Hi
Congrats and thanks for the Ork Framework.
Long time I wanted to create a rpg game, but I'm more on the artistic side of things.
I used UDK a bit(the basics) but when discovered the existence of Ork Framework I decided download Unity and test, and was amazed with how helpful it was.
it was what I needed.

I downloaded about 2 weeks ago. Recently completed the tutorials, but now there are doubts.

let to them:
1-Background from an hour to another became messy. As the photo shows.
I have no idea.
http://sta.sh/013lhwlamlpo

2-When receiving damage and fade, my combatant is white and does not return to its original color.
http://sta.sh/0nu4l91c680

http://sta.sh/017ka94sxzrf


anyways sorry for my English, is not my main idiom
and thanks for attention
Post edited by Igor on
  • 1) Looks strange, you probably added some game object there that's displaying a image or something ...

    2) This can happen if your combatant's renderer color isn't white originally - try enabling From Current in the fade's settings.
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  • Thanks, 2 is solved. The first persists. I believe that is not about object per se, Since the problem continues in every scene, Regardless of objects that are in them, except in subsequently created scenes.
    I imagine it must have something to do with the background image. By the way, where do I change it?
    Anyways, its not problem. creating a new project things return to normal.
  • The background is set in Edit > Render Settings in Unity's menu - it's the Skybox Material :)
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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