I decided to jump into Makinom with the 2D Roguelike tutorial, since it covers most of the basics that I will need to know for the game I want to make.
However, I have run into a couple issues.
First, I wasn't able to load the project as the Tutorial says. I was able to import all the assets, but the downloadable didn't come with a project that could be opened. I believe this is the source of my later issues, since I think there must be some key settings that I am missing.
At first, when I got to the point in the tutorial where you should be able to play it and move a single space, I couldn't see the player. I had to fiddle around with the layers first (no BlockingLayer, I believe was the issue).
Now, I am to the point where you can walk around, bust walls, gather food and go to the exit. However, my player does not collect the food and nothing happens when he touches the exit.
Also, when I break walls, no animation plays. I don't know if an animation is supposed to happen or not, but on the generic Unity version of this tutorial, the character plays an animation whenever you bust a wall.
Can anybody help me figure out what Player settings need changing (if that is indeed the issue?) I have double and triple-checked the Schematics and all the Machines, they are setup exactly as described, but I cannot progress to the "Enemies" section of the tutorial until I correct what went wrong.